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Crew manifestMission: MilestoneM:M
Mike Betham
Name
Mike Betham
Focus
Production pipelines
Range
Indie to AAA
Base
Los Angeles
Platforms
  • Console
  • Mobile
  • VR
  • Location-based
Development work for
  • Disney
  • Universal
  • Warner Bros.
  • Niantic
  • and others

Worlds built. Pipelines learned.

More than a decade inside game pipelines as a Senior Artist — teams of a dozen and teams of hundreds, shipping to consoles, phones, headsets and a theme park. I've seen behind the curtain of how studios actually make things: what keeps work moving, what quietly stalls it, and why the difference rarely shows on a schedule until it's expensive.

Anyone who's shipped a game knows a pipeline is the difference between a team that flies and a team that scrambles. Mission: Milestone puts over ten years of that experience to work for yours: a clear, outside look at how your work really moves, and a short list of fixes you'll actually make. Lifelong gamer, artist and maker of things — now I make sure the making goes smoothly.

T-0All systems goT+ 00:00:00

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Align the team. Deliver the milestone.

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